Commands
The plugin registers 6 slash commands that are available in every Hermes session.
Mode Commands
Section titled “Mode Commands”Set the plugin to fein (full pipeline) mode. The orchestrator runs the complete specialist pipeline: adventurer → architect → builder → reviewer.
/fein→ Mode set to feinIn fein mode, all stages are mandatory — the orchestrator does not skip phases.
Pro tip: Pair
/feinwith/goalfor multi-session work. Set/goal draft Run the fein pipeline to implement OAuth— the goal persists across sessions and restores your mode on/goal resume. See Goals docs.
/sonar
Section titled “/sonar”Set the plugin to sonar (research) mode. Only the adventurer and architect/planner run. No output is created.
/sonar→ Mode set to sonarThe pre_tool_call hook blocks edit, write, and bash in sonar mode — read-only guarantees.
/blitz
Section titled “/blitz”Set the plugin to blitz (fast execution) mode. The builder runs directly with minimal overhead. No adventurer exploration or reviewer validation.
/blitz→ Mode set to blitzUse for quick fixes on known territory where you trust the outcome.
Show the current mode and read-only status.
/mode→ **Maestria Status** Mode: **fein** Read-only: NoWorkflow Commands
Section titled “Workflow Commands”/review
Section titled “/review”Set the methodology pipeline to fein mode, enabling the full pipeline with review gate.
/review→ Switched to fein mode. Pipeline: adventurer / architect -> builder -> reviewerIn the current implementation, /review activates the full pipeline mode. Dedicated review-trigger behavior is planned for a future release.
Set the methodology pipeline to fein mode, enabling the full pipeline with planning phase.
/plan→ Switched to fein mode. Pipeline: adventurer / architect -> builder -> reviewerIn the current implementation, /plan activates the full pipeline mode. Dedicated planning-trigger behavior is planned for a future release.
Hermes Core Commands
Section titled “Hermes Core Commands”These are available in every Hermes session regardless of plugin:
| Command | What it does |
|---|---|
/goal <text> |
Set a standing objective that survives across turns |
/goal pause |
Pause auto-continuation without clearing the goal |
/goal resume |
Resume the goal loop |
/goal clear |
Drop the goal entirely |
/stop |
Interrupt the current turn |
/resume |
Resume a compacted session |
See the Hermes Goals documentation for details.